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Drawing action in your graphic novel / by Frank Lee.

Lee, Frank, 1980- (Author).

Summary:

Shows readers how to make the fight between good and evil thrilling. Readers will learn to make their characters jump, fly, and run using these easy-to-follow steps.

Record details

  • ISBN: 9781448864775
  • ISBN: 1448864771
  • ISBN: 9781448864515
  • ISBN: 1448864518
  • ISBN: 9781448864522
  • ISBN: 1448864526
  • Physical Description: 32 pages : color illustrations ; 29 cm.
  • Publisher: New York : PowerKids Press, 2012.

Content descriptions

General Note:
Includes index.
Formatted Contents Note:
Drawing tools -- Dynamic poses -- Step by step : run for it! -- Fighting poses -- Step by step : fighting hero -- More action poses -- Step by step : flying heroine -- Glossary.
Subject: Action in art > Juvenile literature.
Figure drawing > Technique > Juvenile literature.
Comic books, strips, etc. > Technique > Juvenile literature.
Caricatures and cartoons > Technique > Juvenile literature.

Available copies

  • 7 of 7 copies available at NC Cardinal. (Show)
  • 1 of 1 copy available at Iredell County Public Library.

Holds

  • 0 current holds with 7 total copies.
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Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Statesville Main Library J 741.51 LEE (Text) 33114023830342 Juvenile Nonfiction Available -

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LDR 01995cam a22004938a 4500
0011940647
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008110628s2012 nyu j 001 0 eng
010 . ‡a 2011027678
020 . ‡a9781448864775 ‡q(library binding)
020 . ‡a1448864771 ‡q(library binding)
020 . ‡a9781448864515 ‡q(paperback)
020 . ‡a1448864518 ‡q(paperback)
020 . ‡a9781448864522
020 . ‡a1448864526
035 . ‡a(OCoLC)739646920
040 . ‡aDLC ‡beng ‡erda ‡cDLC ‡dBTCTA ‡dBDX ‡dUPZ ‡dOSD ‡dUtOrBLW
042 . ‡apcc
08200. ‡a741.5/1 ‡223
1001 . ‡aLee, Frank, ‡d1980- ‡0(CARDINAL)397568
24510. ‡aDrawing action in your graphic novel / ‡cby Frank Lee.
264 1. ‡aNew York : ‡bPowerKids Press, ‡c2012.
300 . ‡a32 pages : ‡bcolor illustrations ; ‡c29 cm.
336 . ‡atext ‡2rdacontent
337 . ‡aunmediated ‡2rdamedia
338 . ‡avolume ‡2rdacarrier
385 . ‡nage ‡aChildren ‡2lcdgt
4901 . ‡aHow to draw your own graphic novel
500 . ‡aIncludes index.
5050 . ‡aDrawing tools -- Dynamic poses -- Step by step : run for it! -- Fighting poses -- Step by step : fighting hero -- More action poses -- Step by step : flying heroine -- Glossary.
520 . ‡aShows readers how to make the fight between good and evil thrilling. Readers will learn to make their characters jump, fly, and run using these easy-to-follow steps.
650 0. ‡aAction in art ‡vJuvenile literature.
650 0. ‡aFigure drawing ‡xTechnique ‡vJuvenile literature.
650 0. ‡aComic books, strips, etc. ‡xTechnique ‡vJuvenile literature.
650 0. ‡aCaricatures and cartoons ‡xTechnique ‡vJuvenile literature.
8001 . ‡aLee, Frank, ‡d1980- ‡tHow to draw your own graphic novel (PowerKids Press) ‡0(CARDINAL)601464
902 . ‡aMARCIVE 201809
902 . ‡aMARCIVE 201909
902 . ‡aMARCIVE 201912
902 . ‡aMARCIVE 202109
902 . ‡aMARCIVE 202112
902 . ‡aMARCIVE 202203
901 . ‡a1940647 ‡b ‡c1940647 ‡tbiblio