Escaping ordinary [electronic resource]. Scott Reintgen.
In this action-packed sequel to Saving Fable perfect for readers of The Land of Stories and The Phantom Tollbooth , Indira finds herself thrown into a quest full of dragons, unlikely allies, and high stakes. It's been a year since Indira rescued the city of Fable and landed a starring role in a story of her own. Now Indira's ready for a well-earned vacation. Too bad her advisors have other plans. In preparation for her story's sequel, Indira has been enrolled in the Hero's Journey tutorial, a quest designed to teach her how to be a team player. Indira's assigned crew is a mix of familiar faces and new friends, each hoping to follow in her footsteps into a story. Indira is ready for this new challenge—until someone crashes their quest. The intruder is more powerful than anyone she's faced before and begins transforming Ordinary into a giant video game. Indira's team will have to level up and outplay their opponent, or else the world's most beloved stories might be lost forever.
Electronic resources
Record details
- ISBN: 9780525646747
- Physical Description: 1 online resource
Content descriptions
Target Audience Note: | Text Difficulty 2 - Text Difficulty 3 MG/Middle grades (4th-8th) 4.9 ATOS Level 630 Lexile. |
Reproduction Note: | Electronic reproduction. New York: Crown Books for Young Readers, 2021. Requires the Libby app or a modern web browser. |
Search for related items by subject
Subject: | Juvenile Fiction. Fantasy. Juvenile Literature. Mythology. |
Genre: | Electronic books. |